DynamicReference |
DynamicReference is a dynamically determined reference which
may not be explicitly added, deleted or modified
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EntryPointReference |
Reference object for entry points
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Equate |
An Equate associates a string with a scalar value in the program,
and contains a list of addresses and operand positions that refer
to this equate.
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EquateReference |
Interface to define an equate reference.
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EquateTable |
EquateTable manages all equates for program.
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ExternalLocation |
ExternalLocation defines a location within an external
program (i.e., library).
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ExternalLocationIterator |
Iterator interface for external locations.
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ExternalManager |
External manager interface.
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ExternalReference |
Interface for references to external locations.
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Namespace |
The Namespace interface.
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OffsetReference |
OffsetReference is a memory reference whoose "to" address is
computed from a base address plus an offset.
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Reference |
Base class to hold information about a referring address.
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ReferenceIterator |
Iterator that gives out MemReference objects.
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ReferenceListener |
Interface to define methods that are called when references are
added or removed.
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ReferenceManager |
Interface for managing references.
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ShiftedReference |
ShiftedReference is a memory reference whoose "to" address is
computed from a base value left shifted by a shift amount.
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StackReference |
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Symbol |
Interface for a symbol, which associates a string value with
an address.
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SymbolIterator |
Iterator defined to return Symbol objects.
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SymbolTable |
A SymbolTable manages the Symbols defined in a program.
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SymbolTableListener |
Listener methods that are called when changes to symbols are made.
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